Deconstructs a section strip, providing access to useful parameters.
| Number | Name | Object Type | Description | Optional? | 
|---|---|---|---|---|
| 1 | Section Strip | SectionStrip | A section strip object. | No | 
| Number | Name | Object Type | Description | 
|---|---|---|---|
| 1 | Name | System.String | The user-defined name of the section cut, if one exists. If none, returns an empty string. | 
| 2 | Line | Line | The section strip line, in the model unit system. | 
| 3 | Centroid | Point3d | The geometric centroid of the section strip line. | 
| 4 | Local Axes | LocalAxes | The local axes of the section cut. | 
| 5 | Width | System.Double | Width of the section cuts generated by the strip, in the model unit system. | 
| 6 | Angle | System.Double | Angle of section cuts generated relative to perpendicular, in degrees. | 
| 7 | Min Sections | System.Int32 | Minimum number of section cuts to create along the length of the line. | 
| 8 | Max Dist Between Sections | System.Double | Maximum distance between section cuts along the line. This is in the model unit system. | 
| 9 | Dist End I | System.Double | Distance from End I (start) to the first section cut. This is in the model unit system. | 
| 10 | Dist End J | System.Double | Distance from End J (end) to the last section cut. This is in the model unit system. | 
| 11 | Side | System.Int32 | Which side to integrate forces on. Top is the positive Z-axis of the section cut. Bottom is the negative Z-axis of the section cut. 0 = Top, 1 = Bottom | 
| 12 | Includes Frames | System.Boolean | Boolean that determines whether the section cut includes frame forces. | 
| 13 | Includes Shells | System.Boolean | Boolean that determines whether the section cut includes shell forces. | 
| 14 | Includes Solids | System.Boolean | Boolean that determines whether the section cut includes solid forces. | 
| 15 | Includes Links | System.Boolean | Boolean that determines whether the section cut includes link forces. | 
