Exports the design model to an ETABS E2K file that can be imported directly into ETABS. Writes the E2K file to your temporary folder.
Number | Name | Object Type | Description | Optional |
---|---|---|---|---|
1 | Generic Design Mode | GenericDesignModel | The model that was analyzed. | No |
2 | Model Name | System.String | What to name the E2K file. | No |
3 | Levels | List<System.Double> | A list of all levels that you want to appear in Etabs. The only requirement is that you have at least two levels and that those two levels encompass all points in the model. | No |
4 | Meshed Frames | System.Boolean | Whether to export frame elements meshed. Setting to true exports the analytical frames instead of the design frames. Defaults to true. | Yes |
5 | Meshed Areas | System.Boolean | Whether to export area elements meshed. Setting to true exports the individual analytical shell elements instead of the overall design area polygon. Defaults to true. | Yes |
6 | Grid System | List<GridSystem> | A list of grid system objects that will be exported. Allows you to export gridlines from Fenix. | Yes |
Number | Name | Object Type | Description |
---|---|---|---|
1 | Path | System.String | The path of the output E2K file. |
This component will attempt to export the Fenix generic design model to an ETABS E2K file. This file can then be imported directly into ETABS. In general, most options and settings will carry over to ETABS. However, known limitations are as follows:
ETABS is known to suffer from serious performance issues when your model contains many elements. For this reason, it is recommended that, for large models, you do not export the frames and areas as meshed. Depending on the mesh settings, you can easily generate tens, if not hundreds of thousands of elements. Importing this many “physical” elements into ETABS will render it nearly unusable.
Instead, it is recommended to export the un-meshed geometry and let ETABS auto-mesh frames and areas (for large models). This may not be ideal, as ETABS can struggle to generate a quality mesh for complex areas, so the user must weigh the pros/cons themselves.